Board member for Mythos Interactive, Joshua Connor, is an avid generative artist, aspiring game designer, and high school science teacher. Several projects have taken their time as late, but most notably Pong in Unreal Engine, and The Case of the Deviant Detective.
Pong has been primarily a learning experience, in which they followed some tutorials and web guides to learn the basics of Unreal Engine. The basics of the game are present, but there are some lagging elements as this is their first solo game development experience. There is, however, just a bit of the flair Joshua likes to bring to everything in their life, including some beautifully glowing set pieces and chromatically aberrated camera work.
To enter the Brackey's Game Jam 2020.2, Joshua and the team at Mythos developed a fantastic game featuring the theme of REWIND. The Case of the Deviant Detective, a new spin on the noir mystery drama of the early 20th century, follows the case work of Charlie, a new detective on the force, whose Uncle happens to be a part of the mafia, and happens to need a favor. The game won 3rd place overall in the game jam, with a 4th place position in Audio and Innovation.
Joshua uses they / them pronouns. To contact them, or to view their portfolio and resume, click here.